Gunner Nightingale
Internal Error. Negative-Feedback
215
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Posted - 2013.02.21 15:51:00 -
[2] - Quote
Yosef Autaal wrote:all matches end up with one side redlined? really hmmmmm
I have about 1 in 5 games redline the rest it usually fairly good matches where points passed back and forth - granted most the games one side will on average more points so they slowly pull ahead untill un reachable (this needs to be fixed currently only way to catch up is if you manage to curb stomp and abelt o push the current winners all way back to redline and keep it even then that doesnt always work and isnt very common accurence anyway i digress)
about 1/5 of my matches also end very close 10 clone difference, one point on mcc difference, once i had match where blues were just about to win with good margin on mcc health with only one last bar on red mcc when the redberries had huge push and managed to bring the clone count down and just pull a win - was great game even though we lost.
in these games where it is close or not a redline I see one common thing- no one is afk farming in the mcc or any other location (as far as i can tell obviously cant see if any redberries hiding but im assuming) those games that redline are because 2/3 sometimes more are afk/redline fail sniping if you people got off your miserable asses and stop moaning "the games no fun and is broken and ect" then you might get some good matches.
When one side has a numbers advantage even small one it starts to count in the battle sizes we have now. when we are having battles over 52 people then fine go hide in your corner we dont need you anymore 1/2 missing doesnt matter as much.
The game isnt broken or boring its your attitude and your lazyness to try and enjoy a game rather then to be given a rolercoster where all you have to do is sit there with your hands in the air hoping that sign when you got on was just boring health and safety bullshit
Not to sound elitist but how many named corps were in your matches. By named i mean Imperfect, Internal Error, PFBHz, IMPSwarm, STB, SI. Heck even full squads of Hellstorm, Universal Allies, Zion among others would have made it a redline inside of 5-10 minutes. The only way the your scenario occurs is with an entire team of NPC players with few to anyone in squads and certainly not squads that communicating with each other. Or if above named corps(actually really just about any organized non-NPC corp(excluding PRO of course) are equally balanced across both teams.
Frankly it just has to do with the fact the players in those corps are likely to include closed testers who know the maps inside and out and just decimate anyone that gets in their way.
Oh and frankly my back hurts carrying everyone. Ive scanned team chat for players with comms to try and help them along and all i get is static or crickets even with the new way players are put into team chat if they arent in a squad yield maybe 3-4 ppl actually using a mic, its one thing to not use a mic its another to not even activate voice on so you can at least hear other ppl in a team-based FPS so yea eff it im done trying. im gonna get my SP and then im gonna continue to screw around as i see fit, im thinking about starting an LAV racing league and we can do laps around Manus peak. Ive already greenlit an all tank corp battle if it is participant funded.
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